Staff Software Development Engineer - Rust, Compilers, and GPU Systems (3)
San Jose
Workplace: HybridFull timeFunction: Product ManagementSkills: ["Technical leadership","Mentoring","Cross-team communication","Technical judgment"]Build next-generation systems software for AMD GPUs with Rust at the core direction. You’ll lead production-quality Rust compiler and tooling work across rustc internals, MIR, MLIR, LLVM IR, and AMDGPU code generation, plus analyses, legalization passes, typed interfaces, and ABI validation. Partner across compiler, runtime, firmware, architecture, validation, security, and performance teams, using rigorous testing, fuzzing, and formal methods where applicable.
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