3D Artist - Generalist (Project Based)
Brazil
Workplace: RemoteContractFunction: Solutions Engineering & Sales EngineeringExperience: 3-5 yearsSkills: ["Strong polygonal modeling","UV mapping","Texture creation","Lighting","Rigging","Animation"]Versatile 3D generalist to create and optimize game-ready assets across modeling, texturing, lighting, rigging, animation, and rendering for project-based collaborations. Remote and based in Brazil, with a structured process including profile preselection, interviews, online tests, and technical interviews. Requires 3-5 years of videogame industry experience and proficiency with Maya/3DS Max/Blender, ZBrush, Unreal Engine 5, Unity, Photoshop, and Substance tools.
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