Lead Material Artist (Character/Wardrobe)

NBC Universal
Montreal
Workplace: HybridFull timeFunction: Administration & Executive AssistanceSkills: ["Communication","Leadership","Collaboration"]

Define and drive character material pipelines for a large-scale interactive open-world experience. You’ll translate art direction into high-end, production-ready skin, fabric, and wardrobe materials, establish standards and scalable workflows, and ensure assets integrate correctly across rendering, shading, and runtime systems from high-end platforms to mobile. Lead a character materials team while collaborating with Character, Tech Art, and Lighting teams to improve efficiency, consistency, and scalability across hero and crowd systems.

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FursaFursa
NBC Universal
NBC Universal
17 hours ago

Lead Material Artist (Character/Wardrobe)

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Source: Company careers pageValidated by: Fursa AI
Last checked: 11 hours agoStatus: Live

Job Summary

Define and drive character material pipelines for a large-scale interactive open-world experience. You’ll translate art direction into high-end, production-ready skin, fabric, and wardrobe materials, establish standards and scalable workflows, and ensure assets integrate correctly across rendering, shading, and runtime systems from high-end platforms to mobile. Lead a character materials team while collaborating with Character, Tech Art, and Lighting teams to improve efficiency, consistency, and scalability across hero and crowd systems.
Location: Montreal
Workplace: Hybrid
Employment Type: Full time
Job Function: Administration & Executive Assistance
Seniority: Manager level

Key Responsibilities

  • •Translate art direction into high-end character materials that meet visual and technical requirements.
  • •Lead and manage the character material team to ensure consistency and quality across assets.
  • •Define, maintain, and evolve material pipelines, workflows, and best practices.
  • •Create and oversee skin, fabric, and wardrobe materials using production-ready shader systems.
  • •Collaborate with Character, Tech Art, and Lighting teams to ensure correct integration in rendering, shading, and runtime systems.

Key Requirements

  • •Extensive experience in AAA game development focused on material creation.
  • •Proven experience leading and managing a team of artists.
  • •Experience as a Lead on at least one shipped AAA title.
  • •Strong understanding of PBR workflows and shader-based material systems.
  • •Experience with modern game engines such as Unreal Engine.
Experience:AAA game development
Skills:CommunicationLeadershipCollaboration
Languages:English
Tech Stack:PBRShaderUnreal EngineUnreal Engine 5

Company Brief

NBC Universal
NBCUniversal is a global media and entertainment company producing and distributing film, television, news, sports and streaming content, and operating theme parks and consumer experiences across a portfolio of well-known brands including NBC, Universal Pictures and Peacock.
Industry: Film & Television
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: New York City, United States
Founded: 2004
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