UI/UX Artist- Midcore Unit

Voodoo
Paris
Workplace: OnsiteFull timeFunction: Design (Product/UX/UI/Visual)Experience: 3-5 yearsSkills: ["Prototyping","UI design","UX","Figma","Photoshop","Unity","AI tools"]

Design and refine UI/UX for midcore mobile games within a new internal studio, shaping visual language, UI systems, and asset pipelines from Figma to Unity. Collaborate with game designers and developers to deliver scalable UI frameworks, iterate quickly from playtests, and accelerate prototyping with AI tools to enhance player experiences across titles.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
Voodoo
Voodoo
2 months ago

UI/UX Artist- Midcore Unit

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 6 hours agoStatus: Live

Job Summary

Design and refine UI/UX for midcore mobile games within a new internal studio, shaping visual language, UI systems, and asset pipelines from Figma to Unity. Collaborate with game designers and developers to deliver scalable UI frameworks, iterate quickly from playtests, and accelerate prototyping with AI tools to enhance player experiences across titles.
Location: Paris
Workplace: Onsite
Employment Type: Full time
Job Function: Design (Product/UX/UI/Visual)

Key Responsibilities

  • •Design UX flows and UI visual assets, working closely with the Game Designer to create intuitive and engaging player experiences
  • •Contribute as a generalist UI/UX designer, applying strong visual design and art skills across both user experience and interface aesthetics
  • •Build and maintain the product's UI/UX framework in Figma, ensuring consistency, scalability, and clear design documentation
  • •Iterate quickly based on feedback, playtesting results, and evolving design needs in a fast-paced development environment
  • •Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges

Key Requirements

  • •3–5 years of UI art experience in mobile games
  • •Solid UX design fundamentals with hands-on experience shipping titles
  • •Proficient in Figma and Photoshop
  • •Experience building and maintaining UX/UI framework libraries within a game project
  • •Comfortable using AI tools to accelerate prototyping and asset creation
Experience:3-5 yearsGamingMobile games
Skills:PrototypingUI designUXFigmaPhotoshopUnityAI tools
Tech Stack:FigmaPhotoshopUnityAI tools

Company Brief

Voodoo
Develops and publishes hyper-casual mobile games and gaming platforms, focusing on viral, easy-to-play titles and data-driven optimization to reach global audiences across iOS and Android.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Scaleup
Headquarters: Paris, France
Founded: 2013
WebsiteLinkedIn