Senior/Principal Product Manager, Video Generation (Roblox Reality)

Roblox
San Mateo
Workplace: OnsiteFull timeUSD 330,950 - 383,120 annuallyFunction: Product ManagementEducation: mastersSkills: ["User-centric product decisions","Inclusive mindset","Strategic mindset","Independent drive","Cross-functional collaboration"]

Own the strategy and product lifecycle for real-time video generation in Roblox Reality. Take the Roblox Video Model from lab demo to creator early access and onward to a scaled platform capability, defining the creator control surface and roadmap. Develop evaluation and success metrics, balancing quality, temporal coherence, multiplayer consistency, latency, and cost. Partner across engine, rendering, creator, safety, and economy to ship safe, creator-controlled experiences at scale.

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Roblox
Roblox
1 day ago

Senior/Principal Product Manager, Video Generation (Roblox Reality)

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Source: Company careers pageValidated by: Fursa AI
Last checked: 17 hours agoStatus: Live

Job Summary

Own the strategy and product lifecycle for real-time video generation in Roblox Reality. Take the Roblox Video Model from lab demo to creator early access and onward to a scaled platform capability, defining the creator control surface and roadmap. Develop evaluation and success metrics, balancing quality, temporal coherence, multiplayer consistency, latency, and cost. Partner across engine, rendering, creator, safety, and economy to ship safe, creator-controlled experiences at scale.
Location: San Mateo
Workplace: Onsite
Employment Type: Full time
Job Function: Product Management
Seniority: Mid level

Key Responsibilities

  • •Build vision and strategy for real-time video generation, driving industry-defining innovation in world models.
  • •Own launch from lab demo to creator early access to scaled platform capability, earning trust by shipping in the open.
  • •Define the creator control surface—how creators condition, direct, and constrain the model to preserve game rules and art direction.
  • •Deeply understand required model capabilities (temporal coherence, multiplayer consistency, avatar fidelity, prompt/style adherence) and shape the research roadmap.
  • •Develop model evaluation combining automated metrics with creator/player feedback, and own quality, latency, and cost scalability.

Pay and Benefits

Salary: USD 330,950 - 383,120 annually
Equity and Bonus:Equity
Perks:Equity

Key Requirements

  • •Proven experience building, shipping, or supporting generative media products (video, image, or world models) or real-time rendering/graphics at scale.
  • •Experience productizing research by turning model capabilities into product and using product signals to guide research, with fluency in quality/latency/inference cost/compute tradeoffs.
  • •A track record of solving hard problems with a deep understanding of the product life cycle and collaboration with engineering and other stakeholders to deliver complex technical products on time.
  • •Experience shipping to large consumer/creator communities, ideally in gaming, UGC platforms, or creative tools.
  • •A Master’s degree (or equivalent experience) in Computer Science, Computer Engineering, Computer Graphics, 3D Animation, or Games Production, or similar technical field.
Experience:Generative mediaReal-time renderingGamingUGC platformsCreative tools
Education:Master's in Computer Science, Computer Engineering, Computer Graphics, 3D Animation, Games Production, or similar technical field
Skills:User-centric product decisionsInclusive mindsetStrategic mindsetIndependent driveCross-functional collaboration
Languages:English
Tech Stack:GenAIGenerative textGenerative speechGenerative 3DGenerative 4DGenerative videoRoblox Game EngineRoblox CloudCloud edge GPU infrastructure3D foundation modelRoblox Video ModelWorld modelsReal-time video generation

Eligibility

Visa:H1B

Company Brief

Roblox
Operates an online platform for user-generated games and virtual experiences, enabling creators to build, publish, and monetize interactive 3D experiences for a global community of players.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: San Mateo, United States
Founded: 2004
WebsiteLinkedIn