Software Engineer, Unity Engine and XR
ByteDance
San Jose
Workplace: OnsiteFull timeFunction: Software EngineeringSkills: []Build foundational XR technologies for the PICO Developer Technology team, working across the software stack from runtime modules to developer SDKs and game engines. Develop and optimize Unity or Unreal Engine extensions, including graphics components and native plugins. Prototype new engine, graphics, and XR features, integrate runtime updates with Unity tools and build pipelines, and support the Unity developer ecosystem by addressing pain points.

