Backend Compiler Engineer - New College Grad 2026

NVIDIA
Santa Clara
Workplace: OnsiteFull timeUSD 108,000 - 178,250 annuallyFunction: Software EngineeringEducation: bachelorsSkills: ["Communication","Software engineering best practices"]

Build and optimize NVIDIA back-end compiler technology that constructs and emits high-performance GPU machine instructions for graphics and compute workloads. Investigate compiler performance issues and improvement opportunities, and collaborate with global compiler, hardware, and application teams to resolve problems. Work at the center of deep-learning compiler capabilities across architecture design and functional-language support, applying strong C/C++ coding and LLVM code generation knowledge.

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FursaFursa
NVIDIA
NVIDIA
2 months ago

Backend Compiler Engineer - New College Grad 2026

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Source: Company careers pageValidated by: Fursa AI
Last checked: 16 hours agoStatus: Live

Job Summary

Build and optimize NVIDIA back-end compiler technology that constructs and emits high-performance GPU machine instructions for graphics and compute workloads. Investigate compiler performance issues and improvement opportunities, and collaborate with global compiler, hardware, and application teams to resolve problems. Work at the center of deep-learning compiler capabilities across architecture design and functional-language support, applying strong C/C++ coding and LLVM code generation knowledge.
Location: Santa Clara
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Entry level

Key Responsibilities

  • •Investigate problems or improvement opportunities within the NVIDIA compiler back end based on compiler knowledge and experience.
  • •Collaborate with global compiler, hardware, and application teams to oversee improvements and resolve issues.
  • •Contribute to deep-learning compiler technology spanning architecture design and support through functional languages.

Pay and Benefits

Salary: USD 108,000 - 178,250 annually
Equity and Bonus:Equity

Key Requirements

  • •Recent graduate with a Bachelor’s or Master’s degree in Computer Science or Computer Engineering, or equivalent experience.
  • •Successful completion of an undergraduate Compiler Design class and a background in LLVM code generation.
  • •Strong writing and oral skills, with the ability to follow software engineering best practices.
  • •Strong coding skills with C/C++.
  • •Background in compiler design and code generation, including experience areas such as instruction scheduling, register allocation, and LLVM IR/Machine IR.
Education:Bachelor's in Computer Science or Computer Engineering
Skills:CommunicationSoftware engineering best practices
Tech Stack:CC++LLVMGlobalISelTableGenLLVM IRMachine IR (MIR)CUDAPTXOpenCLOpenGLVulkanDXFortranSIMTRegister allocationInstruction schedulingSoftware pipelining

Company Brief

NVIDIA
Designs and manufactures GPUs, AI accelerators, and system-on-chip products for gaming, data centers, professional visualization, and automotive markets, enabling advanced graphics, AI, and high-performance computing solutions worldwide.
Industry: Electronics Manufacturing
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: Santa Clara, United States
Founded: 1993
Glassdoor
Glassdoor: 4.3
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