Art Director - Draft Showdown

Voodoo
Paris
Workplace: HybridFull timeFunction: Executive & General ManagementSkills: ["Leadership","Communication","Creative direction","Mentorship","Feedback"]

Lead the artistic direction for a newly established internal studio within Voodoo’s midcore game portfolio. Define and own the visual identity across UI/UX, characters, environments, VFX, and animation; mentor a multidisciplinary art team; collaborate with the GM to align visuals with gameplay goals; drive visual style guides, asset pipelines, and hands-on art contributions to ensure a cohesive, player-centric experience.

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Voodoo
Voodoo
3 months ago

Art Director - Draft Showdown

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Source: Company careers pageValidated by: Fursa AI
Last checked: 2 hours agoStatus: Live

Job Summary

Lead the artistic direction for a newly established internal studio within Voodoo’s midcore game portfolio. Define and own the visual identity across UI/UX, characters, environments, VFX, and animation; mentor a multidisciplinary art team; collaborate with the GM to align visuals with gameplay goals; drive visual style guides, asset pipelines, and hands-on art contributions to ensure a cohesive, player-centric experience.
Location: Paris
Workplace: Hybrid
Employment Type: Full time
Job Function: Executive & General Management
Seniority: Director level

Key Responsibilities

  • •Define and own the overall artistic vision for the game, ensuring consistency, quality, and alignment with product goals.
  • •Establish and maintain a cohesive visual style across all art disciplines — UI/UX, characters, environments, VFX, and animation.
  • •Lead, mentor, and inspire a multidisciplinary art team, providing clear creative direction and actionable feedback at every stage of production.
  • •Collaborate closely with the General Manager to align the visual direction with gameplay intent and player experience goals.
  • •Drive the creation and governance of visual style guides, asset pipelines, and quality benchmarks.

Key Requirements

  • •Proven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title, ideally within the midcore genre.
  • •Strong portfolio demonstrating end-to-end ownership of a game's visual identity, from concept to live product.
  • •Deep understanding of midcore game visual language—character design, environment art, UI/UX, and combat feedback systems.
  • •Ability to lead and develop multidisciplinary art teams in a fast-paced, iterative environment.
  • •Hands-on proficiency in Unity with the ability to implement, integrate, and optimize assets in-engine.
Experience:GamingMobile games
Skills:LeadershipCommunicationCreative directionMentorshipFeedback
Languages:English
Tech Stack:Unity

Company Brief

Voodoo
Develops and publishes hyper-casual mobile games and gaming platforms, focusing on viral, easy-to-play titles and data-driven optimization to reach global audiences across iOS and Android.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Scaleup
Headquarters: Paris, France
Founded: 2013
WebsiteLinkedIn