System Software Engineering Intern, GPU - 2027

NVIDIA
Poland, Warsaw
Workplace: RemoteInternshipPLN 117,750 - 204,100 annuallyFunction: Software EngineeringEducation: bachelorsSkills: ["Self-motivated","Creativity","Passion"]

Join the GPU Software team to profile and tune game engines (e.g., UE5) for improved performance on cloud-based GPUs. Work on pre- and post-silicon performance profiling, addressing system-level bottlenecks through complex debugging and large-scale code profiling. You’ll leverage strong C/C++ skills and graphics rendering APIs (DX11/12), and may support work in virtualized environments using KVM, virtual machines, and Docker.

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FursaFursa
NVIDIA
NVIDIA
4 days ago

System Software Engineering Intern, GPU - 2027

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Source: Company careers pageValidated by: Fursa AI
Last checked: 11 hours agoStatus: Live

Job Summary

Join the GPU Software team to profile and tune game engines (e.g., UE5) for improved performance on cloud-based GPUs. Work on pre- and post-silicon performance profiling, addressing system-level bottlenecks through complex debugging and large-scale code profiling. You’ll leverage strong C/C++ skills and graphics rendering APIs (DX11/12), and may support work in virtualized environments using KVM, virtual machines, and Docker.
Location: Poland, Warsaw
Workplace: Remote
Employment Type: Internship
Job Function: Software Engineering
Seniority: Intern level

Key Responsibilities

  • •Profile game engines such as UE5 to improve performance for cloud-based GPUs.
  • •Perform GPU pre-silicon and post-silicon performance profiling and tuning.
  • •Work on profiling and optimization using system-level debugging techniques.
  • •Support efforts related to system-level understanding and performance bottlenecks.
  • •Apply knowledge of virtualization environments and large-scale code profiling when needed.

Pay and Benefits

Salary: PLN 117,750 - 204,100 annually

Key Requirements

  • •Pursuing a BS, MS, or PhD in an engineering or computer science related discipline.
  • •Strong hands-on system software background with excellent C programming and C++.
  • •Experience with Perl/Python and graphics rendering APIs such as DX11/12.
  • •Familiarity with computer system architecture and fundamentals like caches, buses, memory controllers, and DMA.
  • •Experience with complex system-level debugging.
Education:Bachelor's in Engineering or computer science related discipline
Skills:Self-motivatedCreativityPassion
Tech Stack:CC++PerlPythonDX11DX12UE5KVMDockerVirtual machines

Company Brief

NVIDIA
Designs and manufactures GPUs, AI accelerators, and system-on-chip products for gaming, data centers, professional visualization, and automotive markets, enabling advanced graphics, AI, and high-performance computing solutions worldwide.
Industry: Electronics Manufacturing
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: Santa Clara, United States
Founded: 1993
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Glassdoor: 4.3
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