Lead Environmental Artist
Serbia
Workplace: RemoteContractFunction: Environmental & SustainabilitySkills: ["Leadership","Mentoring","Communication","Cross-functional collaboration"]Create high-quality, optimized, production-ready game environments for real-time engines, leading from concept through final implementation. Set and maintain the environment visual quality bar while meeting technical and performance targets. Build modular kits and environment assets, define art pipelines and standards, and proactively profile/optimize geometry, materials, textures, lighting, draw calls, memory use, LODs, and asset complexity. Mentor environment artists and collaborate across technical artists, level designers, lighting artists, and engineers.
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