Level Designer
United States
Workplace: RemoteFull timeFunction: OtherSkills: ["Communication","Collaboration","Documentation","Mentorship","Self-motivation"]Create and iterate single-player and co-op levels for upcoming first- and third-person shooters, taking designs from paper through ship. Partner with the Lead Level Designer, Creative Director, and cross-functional teams (artists, mission designers, writers, coders) to prototype moment-to-moment gameplay, polish combat and missions, and ensure quality and on-time delivery. Mentor junior level designers and maintain strong documentation, communication, and feedback-driven iteration.
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