Principal Engineer

Skydance
Santa Monica
Workplace: HybridFull timeFunction: Communications, PR & CommunitySkills: ["Communication","Leadership","Problem-solving"]

Lead technical design and implementation of core game features for our cross-title projects using C++, Unreal Engine, and Blueprints. Drive architecture decisions, mentor engineers, and collaborate with designers, artists, and audio to iterate on systems, delivering high-quality experiences across multiple titles in a hybrid work environment.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
Skydance
Skydance
7 months ago

Principal Engineer

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 5 hours agoStatus: Live

Job Summary

Lead technical design and implementation of core game features for our cross-title projects using C++, Unreal Engine, and Blueprints. Drive architecture decisions, mentor engineers, and collaborate with designers, artists, and audio to iterate on systems, delivering high-quality experiences across multiple titles in a hybrid work environment.
Location: Santa Monica
Workplace: Hybrid
Employment Type: Full time
Job Function: Communications, PR & Community
Seniority: Sr. Manager level

Key Responsibilities

  • •Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • •Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • •Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • •Developing and guide technology development using modular approaches for use across multiple titles.
  • •Provide technical leadership and guidance to other team members to align with the game’s vision.

Key Requirements

  • •Multiple years of professional experience with several shipped games.
  • •Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.
  • •Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges.
  • •Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • •Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
Experience:Video gamesGamingUnreal Engine
Skills:CommunicationLeadershipProblem-solving
Languages:English
Tech Stack:C++Unreal EngineBlueprints

Company Brief

Skydance
Skydance is a diversified media company producing and financing feature films, television series, and interactive entertainment. It partners with major studios and talent to develop global franchises and original content across multiple platforms.
Industry: Film & Television
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Funding: Private Equity Backed
Headquarters: Santa Monica, United States
Founded: 2010
WebsiteLinkedIn