Principal Software Engineer - Content Lifecycle
Roblox
San Mateo
Workplace: OnsiteFull timeUSD 295,250 - 345,040 annuallyFunction: Software EngineeringExperience: 8+ yearsEducation: bachelorsSkills: ["Version control","C++","Game engine","Roblox Studio","Architecture design","Mentoring","Automation testing","Scalability"]Lead the architecture and design of workflows on Roblox Studio and the platform to enable community collaboration at scale through reusable content. Influence foundational architecture, mentor engineers, and drive end-to-end features across teams, focusing on C++ and game engine systems to improve performance, latency, and throughput while delivering high-quality user functionality.

