Product Design Tribe Lead - India (Player–Coach)

Multiplier
Bengaluru, Pune, Chennai
Workplace: RemoteFull timeFunction: Design (Product/UX/UI/Visual)Experience: 8+ yearsSkills: ["Coaching","Influencing leaders","Strategic thinking","Systems thinking","Mentoring"]

Define pillar-level product design direction as a player–coach, raising the quality bar across squads. Lead insight and discovery strategy, shape a 1–2 year experience vision, and influence roadmap investment decisions. Drive cross-squad initiatives with clear principles, mitigate systemic experience risks, and evolve reusable patterns and craft standards. Directly manage and develop designers, contributing to hiring and talent calibration while staying hands-on in high-impact work.

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FursaFursa
Multiplier
Multiplier
1 month ago

Product Design Tribe Lead - India (Player–Coach)

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 11 hours agoStatus: Live
Reposted: similar role first listed 1 month ago

Job Summary

Define pillar-level product design direction as a player–coach, raising the quality bar across squads. Lead insight and discovery strategy, shape a 1–2 year experience vision, and influence roadmap investment decisions. Drive cross-squad initiatives with clear principles, mitigate systemic experience risks, and evolve reusable patterns and craft standards. Directly manage and develop designers, contributing to hiring and talent calibration while staying hands-on in high-impact work.
Location: Bengaluru, Pune, Chennai
Workplace: Remote
Employment Type: Full time
Job Function: Design (Product/UX/UI/Visual)
Seniority: Manager level

Key Responsibilities

  • •Define discovery strategy for the pillar and de-risk highest-risk assumptions.
  • •Set pillar-level vision and 1–2 year experience direction, align stakeholders, and sequence major initiatives.
  • •Set and raise quality standards across squads, define experience principles, and drive high-quality cross-functional trade-offs.
  • •Evolve systems and craft standards by scaling reusable patterns, standardizing critique rituals, and improving discovery rigor.
  • •Directly manage and develop designers (player–coach model) and contribute to hiring and talent calibration.

Key Requirements

  • •8–12+ years designing complex digital products.
  • •Proven ability to define multi-quarter experience strategy.
  • •Experience leading cross-squad initiatives.
  • •Strong systems thinking to anticipate complexity and systemic risks.
  • •Comfortable coaching designers while staying close to craft.
Experience:8+ years
Skills:CoachingInfluencing leadersStrategic thinkingSystems thinkingMentoring

Company Brief

Multiplier
Provides a Global Human Platform (EOR, global payroll, contractor management and HRIS) that enables companies to hire, onboard, manage and pay teams in 150+ countries while ensuring local compliance and payroll processing.
Industry: HR Tech
Company Size: Large (251 to 1,000 employees)
Revenue: USD 5M to 10M
Growth: Growth Stage Startup
Valuation: USD 250M to 500M
Funding: Series B
Headquarters: New York, United States
Founded: 2020
Glassdoor
Glassdoor: 4.3
WebsiteLinkedInGlassdoor