Software Development Engineer - Ray Tracing / Neural Rendering
Bellevue
Workplace: HybridFull timeFunction: Product ManagementEducation: mastersSkills: ["Problem-solving","Analytical thinking","Collaboration","Design and code development"]Develop and deliver real-time ray tracing and global illumination rendering algorithms for AMD hardware. Research, implement, validate, and optimize techniques such as ReSTIR, path tracing, denoising, sampling, and spatiotemporal resampling. Collaborate with GPU architecture, driver, game engineering, and graphics research teams to ship rendering technologies from prototype through production-quality implementation, improving both visual quality and performance.
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