Expert Level Designer (Single Player) - Sledgehammer Games

Activision Blizzard
Toronto
Workplace: HybridFull timeCAD 149,400 - 193,400 annuallyFunction: OtherExperience: 8+ yearsSkills: ["Communication","Problem-solving","Mentorship","Collaboration","Agility"]

Develop, implement, and tune player-first single-player experiences for a first-person shooter franchise. Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver world-class gameplay, including researching design objectives, pitching features with multimedia tools, and creating immersive play-spaces in Radiant. Provide prioritized feedback through play builds and user-testing, and mentor fellow designers while working in a fast-paced, iterative environment.

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FursaFursa
Activision Blizzard
Activision Blizzard
2 months ago

Expert Level Designer (Single Player) - Sledgehammer Games

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 15 hours agoStatus: Live

Job Summary

Develop, implement, and tune player-first single-player experiences for a first-person shooter franchise. Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver world-class gameplay, including researching design objectives, pitching features with multimedia tools, and creating immersive play-spaces in Radiant. Provide prioritized feedback through play builds and user-testing, and mentor fellow designers while working in a fast-paced, iterative environment.
Location: Toronto
Workplace: Hybrid
Employment Type: Full time
Seniority: Mid level

Key Responsibilities

  • •Develop, implement, and tune player-first single-player experiences enjoyed by gamers worldwide.
  • •Collaborate with creative and production partners to deliver world-class player experiences.
  • •Research subject matter to ensure authentic experiences and independently implement high-level direction.
  • •Create play-spaces in Radiant and pitch designs/features using multimedia tools.
  • •Mentor fellow designers and provide concise, prioritized feedback from play builds and user-testing during play-balancing.

Pay and Benefits

Salary: CAD 149,400 - 193,400 annually
Perks:Health InsuranceDentalVisionRelocation

Key Requirements

  • •8+ years in the games industry in a level design capacity, including at least 3 shipped AAA console/PC titles.
  • •Strong understanding of geometry building, flow, and layout for modern level design.
  • •Solid communication skills with the ability to clearly discuss modern trends and collaborate effectively in an agile process.
  • •Ability to lead by example, solve problems, and work independently while taking ownership of tasks.
  • •Open to working in and/or relocating to Toronto.
Experience:8+ yearsAAA gamesConsole/PCFirst-person shooterGames-as-a-service
Skills:CommunicationProblem-solvingMentorshipCollaborationAgility
Tech Stack:RadiantPhotoshopIllustrator

Company Brief

Activision Blizzard
Develops and publishes interactive entertainment content, including video games and connected gaming experiences across console, PC, and mobile platforms. The company is known for major franchises such as Call of Duty, World of Warcraft, Candy Crush, and Diablo.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2008
WebsiteLinkedIn