Kubernetes Platform Engineer (Controllers)

Sony Interactive Entertainment
Dublin
Workplace: OnsiteFull timeFunction: DevOps, Cloud & InfrastructureExperience: 3+ yearsSkills: ["Problem-solving","Communication","Collaboration","Ownership","Continuous improvement"]

Design and develop Kubernetes controllers and operators to automate the lifecycle of platform services. Build APIs and CRDs for platform capabilities, implement reconciliation logic for safe distributed state management, and enable intelligent workload placement across hybrid cloud and on-prem clusters. Partner with platform and service teams to improve reliability, scalability, observability, and maintainability, and participate in production issue investigation and root cause analysis.

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FursaFursa
Sony Interactive Entertainment
Sony Interactive Entertainment
1 day ago

Kubernetes Platform Engineer (Controllers)

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Source: Company careers pageValidated by: Fursa AI
Last checked: 2 hours agoStatus: Live

Job Summary

Design and develop Kubernetes controllers and operators to automate the lifecycle of platform services. Build APIs and CRDs for platform capabilities, implement reconciliation logic for safe distributed state management, and enable intelligent workload placement across hybrid cloud and on-prem clusters. Partner with platform and service teams to improve reliability, scalability, observability, and maintainability, and participate in production issue investigation and root cause analysis.
Location: Dublin
Workplace: Onsite
Employment Type: Full time
Job Function: DevOps, Cloud & Infrastructure
Seniority: Mid level

Key Responsibilities

  • •Design and develop Kubernetes controllers and operators to automate the lifecycle of platform services.
  • •Build Kubernetes APIs and Custom Resource Definitions (CRDs) for clean, maintainable platform interfaces.
  • •Develop reconciliation logic to safely manage distributed system state.
  • •Create automation for provisioning, configuration, upgrades, and lifecycle management across hybrid cloud environments.
  • •Improve reliability, scalability, observability, and maintainability, including investigating production issues and participating in root cause analysis.

Key Requirements

  • •3+ years of professional software engineering experience.
  • •Strong understanding of Kubernetes architecture, lifecycle, and core concepts, including workloads across cloud and on-prem environments.
  • •Experience developing software in Go (or another modern programming language) with interest in Go development.
  • •Experience with Kubernetes development, including controllers, operators, or Kubernetes APIs.
  • •Experience building software for Linux-based environments and solving complex distributed systems problems.
Experience:3+ yearsDistributed systemsKubernetesHybrid cloud
Skills:Problem-solvingCommunicationCollaborationOwnershipContinuous improvement
Tech Stack:KubernetesGoLinuxControllersOperatorsKubernetes APIsCustom Resource Definitions (CRDs)Controller-runtimeKubebuilderCommon Expression Language (CEL)Infrastructure as Code (IaC)GitOpsCluster API (CAPI)SIG MulticlusterKarmada

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn