Rendering Systems Engineer - Simulation & Synthetic Data
San Francisco
Workplace: OnsiteFull timeUSD 250,000 - 325,000 annuallyFunction: IT Operations (Systems/Network Admin)Experience: 3+ yearsSkills: ["Collaboration","Mission-driven mindset","Resilience","Fearless innovation","Teamwork"]Build and scale high-throughput Unreal Engine–based rendering systems for synthetic data generation. Own low-level rendering and GPU performance work across cloud GPU fleets, profiling end-to-end workloads and resolving compute and I/O bottlenecks. Implement production-quality C++ and CUDA systems within and around Unreal Engine, collaborate with infrastructure/data teams to scale distributed execution, and partner with research teams to improve robustness at scale.
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