Senior Level Designer - Hole.io
Paris, Madrid, Warsaw, Helsinki, Stockholm, Berlin, Amsterdam, Eindhoven, Bucharest, London
Workplace: RemoteFull timeFunction: OtherExperience: 4+ yearsSkills: ["Problem-solving","Communication"]Design and ship engaging 3D levels for the mobile casual game Hole.io, working with the creative team to shape progression and difficulty. Use Unity and proprietary level editor tools to create varied environments, define level guidelines and tool specifications, and keep documentation current with AB test results. Collaborate with artists, animators, and programmers to realize designs, test and balance levels with data, and help establish an AI-driven pipeline to scale level production.
Loading
Loading job details...
Preparing the role view and application actions.

