UI/UX Artist - Castle Busters

Voodoo
Paris
Workplace: RemoteFull timeFunction: Design (Product/UX/UI/Visual)Experience: 3-5 yearsSkills: ["Independent work","Proactive mindset","Collaboration","Communication","Attention to detail"]

Create and evolve UI/UX for mobile hyper-casual game prototypes in a newly formed studio. You’ll support the art director with ideation, build optimized UX flows, and create maintainable UI component libraries and a UI Style Bible. Produce high-quality 2D UI assets and ensure performance across mobile devices, iterating quickly with player feedback and live user data while collaborating with designers and product on gameplay and accessibility goals.

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FursaFursa
Voodoo
Voodoo
21 hours ago

UI/UX Artist - Castle Busters

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Last checked: 3 hours agoStatus: Live

Job Summary

Create and evolve UI/UX for mobile hyper-casual game prototypes in a newly formed studio. You’ll support the art director with ideation, build optimized UX flows, and create maintainable UI component libraries and a UI Style Bible. Produce high-quality 2D UI assets and ensure performance across mobile devices, iterating quickly with player feedback and live user data while collaborating with designers and product on gameplay and accessibility goals.
Location: Paris
Workplace: Remote
Employment Type: Full time
Job Function: Design (Product/UX/UI/Visual)
Seniority: Mid level

Key Responsibilities

  • •Support the art director in ideation and execution of the game’s UI vision.
  • •Develop and optimize UX flows for new and existing features.
  • •Create and maintain a UI Style Bible and reusable UI component libraries.
  • •Create high-quality 2D UI assets (menus, HUDs, buttons, icons) and ensure optimal performance on mobile.
  • •Iterate based on player feedback and live user data while collaborating with game designers and the product team to meet gameplay and accessibility goals.

Key Requirements

  • •3–5 years of UI art experience in mobile games.
  • •Proficient in Figma and Photoshop.
  • •Comfortable handling UI and asset implementation into Unity.
  • •Experience building and maintaining UX/UI framework libraries in a game project.
  • •Comfortable using AI tools to accelerate prototyping and asset creation.
Experience:3-5 yearsMobile gamesHyper-casualMobile gaming
Skills:Independent workProactive mindsetCollaborationCommunicationAttention to detail
Tech Stack:FigmaPhotoshopUnityAI tools

Company Brief

Voodoo
Develops and publishes hyper-casual mobile games and gaming platforms, focusing on viral, easy-to-play titles and data-driven optimization to reach global audiences across iOS and Android.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Scaleup
Headquarters: Paris, France
Founded: 2013
WebsiteLinkedIn