Rendering Engineer, Light Fields

Genesis AI
Paris
Workplace: HybridFull timeFunction: Software EngineeringEducation: phdSkills: []

Own end-to-end light field pipelines for a hybrid renderer that delivers offline-quality output at real-time performance. Design light field generation and reconstruction, build and optimize Gaussian splat generation/training/compression and real-time rendering, and lead color science from camera characterization through tone mapping, HDR output, and display calibration. Translate research into robust, performant production code and collaborate with capture, ML, and platform teams to define pipeline architecture.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
Genesis AI
Genesis AI
1 month ago

Rendering Engineer, Light Fields

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 4 hours agoStatus: Live

Job Summary

Own end-to-end light field pipelines for a hybrid renderer that delivers offline-quality output at real-time performance. Design light field generation and reconstruction, build and optimize Gaussian splat generation/training/compression and real-time rendering, and lead color science from camera characterization through tone mapping, HDR output, and display calibration. Translate research into robust, performant production code and collaborate with capture, ML, and platform teams to define pipeline architecture.
Location: Paris
Workplace: Hybrid
Employment Type: Full time
Job Function: Software Engineering

Key Responsibilities

  • •Design and implement light field generation and reconstruction pipelines.
  • •Build and optimize Gaussian splat generation, training, compression, and real-time rendering.
  • •Own color science end to end, including camera characterization, color spaces, tone mapping, HDR output, and display calibration.
  • •Move research into production by turning papers into robust, performant code.
  • •Collaborate with capture, ML, and platform teams to define pipeline architecture.

Key Requirements

  • •PhD in computer graphics, computational imaging, computer vision, or related field (or equivalent research track record).
  • •Publications at venues such as SIGGRAPH, SIGGRAPH Asia, CVPR, ICCV, or EGSR.
  • •Hands-on experience with radiance fields, 3D Gaussian splatting, or light field rendering beyond toy implementations.
  • •Strong color science grounding including colorimetry, camera ISP pipelines, and ACES (or similar managed workflows).
  • •Strong C++ and GPU programming (CUDA, compute shaders), plus Python for research tooling.
Education:PhD / Doctorate
Tech Stack:C++CUDACompute shadersPythonGaussian splattingRadiance fieldsLight field renderingColorimetryACESHDRPQHLG

Company Brief

Genesis AI
Genesis AI is a global physical AI research lab and full‑stack robotics company building a universal robotics foundation model and horizontal platform to enable general‑purpose robots and scale automation of physical labor.
Industry: AI & Machine Learning
Company Size: Small (11 to 50 employees)
Growth: Early Stage Startup
Funding: Seed
Headquarters: Paris, France
Founded: 2024
WebsiteLinkedIn