Senior Combat Designer (Encounters)
Montreal
Workplace: OnsiteFull timeFunction: Design (Product/UX/UI/Visual)Experience: 5+ yearsSkills: ["Communication","Collaboration","Ownership","Self-motivation","Adaptability"]Create and script high-quality combat encounters and narrative-driven moments for BioShock 4. Work with Combat, World, and Systems Leads to define technical and creative encounter approaches, and take ownership of key scripted experiences. Partner with multi-disciplinary teams across AI, progression, exploration, and narrative to ensure variety and seamless integration. Help establish best practices for encounter scripting and workflows, delivering polished content that meets project targets.

