Senior Combat Designer (Encounters)
Montreal, California
Workplace: OnsiteFull timeFunction: Design (Product/UX/UI/Visual)Experience: 5+ yearsSkills: ["Communication","Collaboration","Ownership","Self-motivation","Adaptability"]Create and script high-quality combat encounters and narrative-driven moments for BioShock 4. Work with Combat, World, and Systems Leads to define technical and creative encounter approaches, and take ownership of key scripted experiences. Partner with multi-disciplinary teams across AI, progression, exploration, and narrative to ensure variety and seamless integration. Help establish best practices for encounter scripting and workflows, delivering polished content that meets project targets.
Loading
Loading job details...
Preparing the role view and application actions.

