Shader Technical Artist
San Mateo
Workplace: HybridFull timeUSD 85,700 - 126,860 annuallyFunction: Design (Product/UX/UI/Visual)Skills: ["Communication","Collaboration"]Develop and maintain a high-quality shader pipeline that supports multiple teams and disciplines, bringing life to player-driven experiences. Use extensive Unreal Engine experience to craft and optimize master materials with node-based shader graphs and HLSL/GLSL/CG code. Collaborate to define shading standards, build shader validation tools, and improve content pipeline efficiency through profiling and performance optimization.
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