3D Character Artist (Mid-Senior)

thatgamecompany
United States
Workplace: RemoteFull timeUSD 81,000 - 114,000 annuallyFunction: Solutions Engineering & Sales EngineeringExperience: 3+ yearsSkills: ["Maya","ZBrush","Substance Painter","Unity","Photoshop"]

Mid-Senior 3D Character Artist to join thatgamecompany's Art team. Create and skin 3D characters and cosmetics in the Sky universe, collaborate with leads, concept artists, designers and engineers, prototype during design, and contribute to documentation and a culture of inclusion. Requires a strong portfolio, 3+ years in game studios, Maya proficiency, and experience with industry-standard tools (Photoshop, ZBrush, Substance Painter, Unity).

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FursaFursa
thatgamecompany
thatgamecompany
2 months ago

3D Character Artist (Mid-Senior)

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 6 hours agoStatus: Live

Job Summary

Mid-Senior 3D Character Artist to join thatgamecompany's Art team. Create and skin 3D characters and cosmetics in the Sky universe, collaborate with leads, concept artists, designers and engineers, prototype during design, and contribute to documentation and a culture of inclusion. Requires a strong portfolio, 3+ years in game studios, Maya proficiency, and experience with industry-standard tools (Photoshop, ZBrush, Substance Painter, Unity).
Location: United States
Workplace: Remote
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Mid level

Key Responsibilities

  • •Create 3D characters and cosmetics in a visual style aligned with the world of Sky
  • •Skinning character and cosmetic assets
  • •Collaborate with project leads, concept artists, designers, and engineers
  • •Brainstorm ideas and create rapid 3D prototypes during the concept and design phase
  • •Support the rest of the 3D team to create character assets
  • •Review and fix bugs of all complexities
  • •Contribute to documentation and resource libraries for the art department
  • •Promote, contribute to, and participate in a culture of inclusion and diversity

Pay and Benefits

Salary: USD 81,000 - 114,000 annually
Perks:MedicalDentalVision401kTime Off

Key Requirements

  • •Online portfolio demonstrating character art skills
  • •3+ years of experience as a 3D Character Artist at a game studio
  • •Proficient modeling skills in Maya or equivalent
  • •Self-motivated, humble, and a team player
  • •Open-minded and able to implement feedback from peers and art directors in a timely manner
Experience:3+ yearsGame developmentVideo games
Skills:MayaZBrushSubstance PainterUnityPhotoshop
Tech Stack:MayaZBrushSubstance PainterUnityPhotoshop

Eligibility

Work Authorization:Authorization required. Sponsorship not provided.

Company Brief

thatgamecompany
thatgamecompany develops artistic, narrative-driven video games focused on emotional experiences and innovative interactive design. Known for titles like Flower, Journey, and Sky: Children of the Light, the studio emphasizes player connection and evocative audiovisual storytelling.
Industry: Gaming
Company Size: Medium (51 to 250 employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2006
WebsiteLinkedIn