Senior Combat Designer (AI archetype)
Montreal
Workplace: OnsiteFull timeFunction: OtherExperience: 5+ yearsSkills: ["Communication","Collaboration","Ownership","Adaptability","Mentoring"]Create and iterate interactive AI characters and combat gameplay for a BioShock-inspired project, partnering with leads and cross-disciplinary pods across design, art, engineering, animation, and audio. Own AI and combat implementation, build working prototypes, tune combat AI behaviors, and communicate standards and progress. Produce clear design documentation and collaborate across the Montreal and Novato development sites to bring creative intent into a performant game experience.

