Graphics Engineer
Copenhagen
Workplace: OnsiteFull timeFunction: Software EngineeringSkills: ["Collaboration","Problem-solving","Solution-oriented mindset"]Join Unity’s Graphics Lighting team to maintain and extend rendering features in the Scriptable Render Pipeline and help build new capabilities. Work on direct and indirect lighting, ray tracing, shadow mapping, and evolving rendering architecture across high-end and mobile platforms. Collaborate with developers, technical artists, and product designers, investigate and fix bugs, and create automated tests while delivering maintainable, extensible code.
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