Graphics Programmer

Sony Interactive Entertainment
Utrecht
Workplace: OnsiteFull timeFunction: Software EngineeringExperience: 3+ yearsSkills: ["Communication","Problem-solving","Teamwork","Pragmatic debugging","Optimization mindset"]

Develop and maintain well-structured, readable, and high-performance graphics code for a large games codebase. Collaborate with the graphics programming team to implement high-level graphical effects and low-level enhancements to graphics engines across multiple platforms. Use state-of-the-art graphics and lighting techniques, debug complex development issues pragmatically, and optimize code performance and complexity. Work in an Utrecht-based studio focused on delivering top-quality gameplay experiences for PlayStation fans.

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Sony Interactive Entertainment
Sony Interactive Entertainment
19 hours ago

Graphics Programmer

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 17 hours agoStatus: Live

Job Summary

Develop and maintain well-structured, readable, and high-performance graphics code for a large games codebase. Collaborate with the graphics programming team to implement high-level graphical effects and low-level enhancements to graphics engines across multiple platforms. Use state-of-the-art graphics and lighting techniques, debug complex development issues pragmatically, and optimize code performance and complexity. Work in an Utrecht-based studio focused on delivering top-quality gameplay experiences for PlayStation fans.
Location: Utrecht
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Design and write well-structured, readable, and maintainable code.
  • •Play a key role in a team working on a large games codebase.
  • •Work with state-of-the-art graphics and lighting techniques.
  • •Debug and solve development problems pragmatically.
  • •Implement graphical effects and make low-level enhancements to graphics engines to enable and optimize on various platforms.

Key Requirements

  • •At least 3 years of experience as a programmer in the games industry or a related industry.
  • •Up-to-date knowledge of current graphics APIs including DirectX 11/12, OpenGL 4.x, and Vulkan.
  • •Profound understanding of state-of-the-art graphics and lighting techniques.
  • •Fluency in C++ and other applicable programming languages.
  • •Strong understanding of optimization techniques and code performance/complexity.
Experience:3+ yearsGames industry
Skills:CommunicationProblem-solvingTeamworkPragmatic debuggingOptimization mindset
Languages:EnglishDutch
Tech Stack:C++DirectX 11DirectX 12OpenGL 4.xVulkan

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn