Video Game Capture Artist - Onsite (CONTRACT)

Sony Interactive Entertainment
San Diego
Workplace: OnsiteContractUSD 25 - 35 hourlyFunction: Creative Production (Video/Audio/Photo)Skills: ["Attention to detail","Shot composition","Organization","Asset management","Collaboration"]

Capture high-quality gameplay footage and screenshots to support marketing, promotional, and in-game/social content. Stage and execute gameplay scenarios from creative briefs, work with debug builds and recording hardware, and troubleshoot issues. Organize and manage captured assets with clear naming and accurate build/capture settings, collaborating closely with Producers, Creative Directors, developers, and editorial teams to deliver on quality and technical standards.

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FursaFursa
Sony Interactive Entertainment
Sony Interactive Entertainment
2 days ago

Video Game Capture Artist - Onsite (CONTRACT)

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 52 minutes agoStatus: Live

Job Summary

Capture high-quality gameplay footage and screenshots to support marketing, promotional, and in-game/social content. Stage and execute gameplay scenarios from creative briefs, work with debug builds and recording hardware, and troubleshoot issues. Organize and manage captured assets with clear naming and accurate build/capture settings, collaborating closely with Producers, Creative Directors, developers, and editorial teams to deliver on quality and technical standards.
Location: San Diego
Workplace: Onsite
Employment Type: Contract · Permanent
Job Function: Creative Production (Video/Audio/Photo)

Key Responsibilities

  • •Capture high-quality gameplay footage and screenshots across various game modes and scenarios.
  • •Create visually compelling gameplay moments that highlight key features, mechanics, and player experiences.
  • •Stage and execute gameplay scenarios based on creative briefs and marketing requirements.
  • •Work with debug game builds and capture hardware; operate recording devices and configure recording settings.
  • •Troubleshoot builds/hardware/software issues and maintain organized, properly named asset libraries for editorial delivery.

Pay and Benefits

Salary: USD 25 - 35 hourly
Perks:Health InsuranceDentalVision

Key Requirements

  • •Experience working with debug builds and camera controls.
  • •General computer proficiency on Mac and PC.
  • •Familiarity with Adobe Premiere and Media Encoder (plus).
  • •Excellent attention to detail and ability to follow creative direction.
  • •Strong organizational and asset management skills with the ability to manage multiple projects and deadlines.
Experience:Video gamesMarketing contentGame capture
Skills:Attention to detailShot compositionOrganizationAsset managementCollaboration
Tech Stack:Adobe PremiereMedia EncoderMacPC

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn