Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D
United States
Workplace: OnsiteFull timeFunction: Research & Scientific (R&D)Experience: 4+ yearsEducation: phdSkills: ["Unreal Engine","MetaHuman","Maya","CG platforms","AI/ML","3D graphics"]Lead AI/ML research to develop next-gen 3D CG animation technologies, focusing on facial animation, hair and garment modeling/simulation. Collaborate with creators and researchers to analyze, benchmark, and validate complex algorithms, document progress, and drive IP disclosures. Travel to collaborate with overseas teams as needed.
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