Software Engineer - Core

1X
United States
Workplace: OnsiteFull timeUSD 200,000 - 280,000 annuallyFunction: Software EngineeringExperience: 5+ yearsSkills: ["Ownership","Reliability","Interface-first thinking","Debugging","Performance focus"]

Own and evolve real-time C++ infrastructure powering a humanoid robot’s “brain and nervous system,” including sensor pipelines, motor control interfaces, deterministic scheduling, and the IPC/serialization layers between perception, planning, and actuation. Establish performance standards via benchmarking, flamegraph tooling, profiling, and regression tracking to prevent latency/throughput drift. Ship foundational libraries used reliably across thousands of robots in homes and warehouses.

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FursaFursa
1X
1X
2 months ago

Software Engineer - Core

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Source: Company careers pageValidated by: Fursa AI
Last checked: 12 hours agoStatus: Live

Job Summary

Own and evolve real-time C++ infrastructure powering a humanoid robot’s “brain and nervous system,” including sensor pipelines, motor control interfaces, deterministic scheduling, and the IPC/serialization layers between perception, planning, and actuation. Establish performance standards via benchmarking, flamegraph tooling, profiling, and regression tracking to prevent latency/throughput drift. Ship foundational libraries used reliably across thousands of robots in homes and warehouses.
Location: United States
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Own and continuously improve real-time C++ infrastructure, including sensor pipelines, motor control interfaces, and deterministic scheduling for dependents.
  • •Establish performance standards with benchmarking, flamegraph tooling, and regression tracking to catch latency/throughput drift before production.
  • •Build IPC and serialization layers connecting perception, planning, and actuation using lock-free queues, memory pools, and shared-memory buffers.
  • •Ensure foundational libraries run reliably at scale across thousands of robots in homes and warehouses, not just prototypes.

Pay and Benefits

Salary: USD 200,000 - 280,000 annually
Equity and Bonus:Equity
Perks:Health InsuranceDentalVisionPaid LeaveParental Leave401kLife Insurance

Key Requirements

  • •5+ years shipping production C++ in performance-critical systems (robotics, autonomous vehicles, HFT, game engines, OS/runtime, compilers, or HPC).
  • •Ability to profile, benchmark, and debug at the systems level using flamegraphs, perf counters, assembly inspection, and Linux kernel interfaces.
  • •Proven track record writing systems code that other engineers can build on via clean interfaces, minimal dependencies, and deterministic behavior under load.
  • •Experience with real-time or safety-critical systems where latency guarantees and failure modes have physical consequences.
  • •Experience with lock-free data structures, memory pools, and shared-memory IPC patterns.
Experience:5+ yearsRoboticsAutonomous vehiclesHFTGame enginesOS/runtimeCompilersHPC
Skills:OwnershipReliabilityInterface-first thinkingDebuggingPerformance focus
Tech Stack:C++LinuxIPCInter-process communicationSensor pipelinesMotor controlLock-free queuesMemory poolsShared-memoryBenchmarkingFlamegraphPerf countersAssembly inspectionCross-compilationEmbedded Linux

Company Brief

1X
Develops humanoid robots and embodied AI systems designed to perform useful work in real-world environments. The company focuses on building general-purpose robotic labor for tasks in industries such as logistics, manufacturing, and security.
Industry: Robotics
Company Size: Medium (51 to 250 employees)
Growth: Growth Stage Startup
Headquarters: Moss, Norway
Founded: 2014
WebsiteLinkedIn