Senior Software Engineer, Runtime
San Mateo
Workplace: OnsiteFull timeUSD 196,750 - 243,290 annuallyFunction: Software EngineeringSkills: ["Performance tuning","Debugging","Problem-solving","Cross-team collaboration","System design","Profiling","Concurrency reasoning"]Own core runtime systems that power Roblox’s engine and Studio stack. You’ll lead the Concurrency system—task scheduler, fiber runtime, and async APIs—driving performance improvements for large-scale servers and broader genre initiatives. Serve as the org’s point of contact for concurrency, unblock other engine teams, and debug real production failures across PC, Mac, mobile, and console. Collaborate to improve ergonomics, testability, and debuggability for concurrent C++ code.
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