(Sr.) Game Designer
Activision Blizzard
Shanghai
Workplace: OnsiteFull timeFunction: OtherExperience: 6+ yearsSkills: ["Communication","Problem-solving","Responsibility","Self-driven","Teamwork"]Analyze competing games and industry trends to set product direction and assess project feasibility. Design core gameplay, game structure, logic rules, systems, interfaces, and user consumption flows. Coordinate with Studio Director and cross-functional teams to deliver features on time, incorporating feedback from user research. Oversee development workflow and guide execution, while maintaining high experience quality and driving solutions through research and iterative prototyping.

