Senior Gameplay Engineer

Skydance
Arizona, California, Florida, Michigan, New York, North Carolina, Texas, Washington
Workplace: RemoteFull timeUSD 150,000 - 180,000 annuallyFunction: Solutions Engineering & Sales EngineeringExperience: 7+ yearsSkills: ["Communication","Problem-solving","Mentoring","Technical guidance"]

Design, architect, and implement core NPC gameplay AI systems, driving technical direction for gameplay AI frameworks and large-scale features from concept through ship. Own AI simulation work, address performance and scalability challenges, and collaborate closely with Design, Animation, Audio, and Production to define AI feature goals. Provide cross-functional technical leadership, improve AI development workflows, and mentor engineers to elevate game feel and engineering standards.

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FursaFursa
Skydance
Skydance
1 month ago

Senior Gameplay Engineer

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 12 hours agoStatus: Live

Job Summary

Design, architect, and implement core NPC gameplay AI systems, driving technical direction for gameplay AI frameworks and large-scale features from concept through ship. Own AI simulation work, address performance and scalability challenges, and collaborate closely with Design, Animation, Audio, and Production to define AI feature goals. Provide cross-functional technical leadership, improve AI development workflows, and mentor engineers to elevate game feel and engineering standards.
Location: Arizona, California, Florida, Michigan, New York, North Carolina, Texas, Washington
Workplace: Remote
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Mid level

Key Responsibilities

  • •Lead the design, architecture, and implementation of core gameplay AI systems.
  • •Drive technical direction for NPC gameplay systems and AI frameworks.
  • •Own large-scale AI features from concept through ship and ensure quality and tuning.
  • •Identify and resolve performance, scalability, and technical design challenges across gameplay systems.
  • •Partner with Design, Animation, Audio, and Production; provide technical leadership and mentor engineers.

Pay and Benefits

Salary: USD 150,000 - 180,000 annually

Key Requirements

  • •7+ years of professional gameplay/AI engineering experience in a production environment.
  • •Proven ownership of large gameplay or AI systems, from concept through implementation.
  • •Experience architecting and implementing AI simulation systems using C++, Blueprints, and related tools.
  • •In-depth knowledge of gameplay AI frameworks such as Behavior Trees, FSMs, and Utility AI.
  • •Extensive Unreal Engine experience, including AI authoring tools and extending engine features.
Experience:7+ yearsGame developmentGameplay AIUnreal Engine
Skills:CommunicationProblem-solvingMentoringTechnical guidance
Tech Stack:C++BlueprintsUnreal EngineBehavior TreesFSMsUtility AIAnimation BlueprintsMontagesControl RigMotionMatching

Company Brief

Skydance
Skydance is a diversified media company producing and financing feature films, television series, and interactive entertainment. It partners with major studios and talent to develop global franchises and original content across multiple platforms.
Industry: Film & Television
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Funding: Private Equity Backed
Headquarters: Santa Monica, United States
Founded: 2010
WebsiteLinkedIn