Intermediate 3D Artist

Akima
Huntsville
Workplace: HybridFull timeUSD 54,855 - 92,991Function: Design (Product/UX/UI/Visual)Experience: 4+ yearsEducation: bachelorsSkills: ["Self-starter","Can-do attitude","Ownership","Collaboration","Ability to take direction"]

Create photo-realistic low-poly 3D models, textures, and UVs for serious games and virtual training applications. Build and optimize art assets for Unity 3D and Unreal, maintain a strong 3D pipeline, and collaborate with artists, programmers, and production teams. Use materials, lighting, composition, and color theory to meet visual standards, set up scenes, and render high-quality interactive sequences based on storyboards and project direction.

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FursaFursa
Akima
Akima
17 hours ago

Intermediate 3D Artist

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 7 hours agoStatus: Live
Reposted: similar role first listed 3 months ago

Job Summary

Create photo-realistic low-poly 3D models, textures, and UVs for serious games and virtual training applications. Build and optimize art assets for Unity 3D and Unreal, maintain a strong 3D pipeline, and collaborate with artists, programmers, and production teams. Use materials, lighting, composition, and color theory to meet visual standards, set up scenes, and render high-quality interactive sequences based on storyboards and project direction.
Location: Huntsville
Workplace: Hybrid
Employment Type: Full time
Job Function: Design (Product/UX/UI/Visual)
Seniority: Mid level

Key Responsibilities

  • •Create accurate, photo-realistic low-poly 3D models and textures from provided source materials like photos and technical drawings.
  • •Implement art assets into Unity or Unreal for training applications.
  • •Collaborate with other artists to develop and maintain a strong 3D, photo-realistic production pipeline.
  • •Use knowledge of materials, lighting, composition, and color theory to produce visually accurate assets.
  • •Set up Unity or Unreal scenes based on storyboards and render high-quality sequences based on interactivity.

Pay and Benefits

Salary: USD 54,855 - 92,991

Key Requirements

  • •Bachelor’s degree in Digital Art, Game Art, Animation, or related technical discipline.
  • •4+ years of on-the-job experience building 3D models.
  • •Experience with UV unwrapping and packing UVs using Autodesk Maya.
  • •Experience texturing 3D models in realistic PBR style using Adobe Substance Painter.
  • •Experience working in Unity 3D or Unreal (plus a portfolio of game-related or real-time modeling work).
Experience:4+ yearsSerious gamesVirtual trainingReal-time modeling
Education:Bachelor's in Digital Art, Game Art, Animation, or related technical discipline
Skills:Self-starterCan-do attitudeOwnershipCollaborationAbility to take direction
Languages:English
Tech Stack:Unity 3DUnrealAutodesk MayaMaya3D Studio MaxBlenderAdobe Substance PainterAdobe PhotoshopAdobe IllustratorUV unwrappingPBRPhoto-realistic 3DLow-poly modelingUV packing

Company Brief

Akima
Provides government and commercial clients with mission-critical services including operations & maintenance, logistics, IT, engineering, cybersecurity, and staffing solutions across defense, federal, and infrastructure markets.
Industry: Professional Services
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Herndon, United States
Founded: 1996
Website